Become a Clash of Clans Pro with This Townhall 12 Attack Strategy | 100% Victory

Clash of Clans is a 2012 free-to-play mobile strategy video game developed and published by Finnish game developer Supercell. The game was released for iOS platforms on August 2, 2012, and on Google Play for Android on October 7, 2013

The game is set in a fantasy-themed persistent world where the player is a chief of a village. Clash of Clans tasks players to build their own village using the resources gained from attacking other player's villages with troops; earning rewards, buying them with medals or by producing them at their own village. The main resources are gold, elixir and dark elixir. Players can conjoin to create clans, groups of up to fifty people, who can then participate in Clan Wars together, donate and receive troops, and chat with each other.

We'll now explore the best strategy for TH12 base. Most players lack the patience to launch a land assault, and successfully initiating a land attack is pretty difficult. Even the battle strategy we mentioned here requires practice. Let's look at the troops required for this attack.

  • Dragon - 11
  • Electro dragon - 2
  • Lightning - 11
  • Wall wrecker(Siege)
  • Balloon(CC troops) - 8
  • Lightning and poison(CC spell)

Although you can't destroy all bases with this assault, you must know how to pick the best one to attack. However, this does not imply that this attack is ineffective. You should be aware that no strategy has a 100% chance of success. You should develop your abilities to effectively initiate the attack. Because dragons have a high likelihood of splitting, use a base that is in a decent shape (such as a ring base or a block base).  As air defence is the biggest threat to dragons, we should first demolish them using those 11 lightning spells and 1 from CC.  An air defense requires three lightning spells to be destroyed.
It is now up to you to decide which side you would launch your assault from. You must choose the strong side of the base, which has the eagle aritillery and most inferno towers.
After choosing on a side, deploy the electro dragon on each of its corners to help the dragon in approaching the base without any distraction.

Place the dragons between the two electro dragons while the electro drago is sweeping the corners. The dragon must be evenly distributed on that side.

The buildings outside may be cleared in 10 to 15 seconds, after which moment the wall wrecker should be put in place. Wall wreckers usually go in the direction of the townhall, so try to position it precisely where it will strike the eagle artillery first, then the townhall, as seen in the illustration below. 

This should be your sole goal during the attack. Position the warden, king, and queen behind the wall wrecker. The heroes must remain united, that's why we cleared the outlying buildings first.

You should use your heroes' abilities if one of your heroes is caught in the single inferno. If there is a CC unit, it is particularly efficient to drop the poison at the point where your dragons and the opponent CC troop meet. When the wall wrecker pierced the wall on the way through eagle artillery, use king's ability to eliminate the eagle artillery immediately. Use the warden's ability when your troops are getting the maximum amount of damage.

Save queen's ability until wall wrecker reaches the townhall and infernos. If you have taken your queen to the core of the opponent's base, its ability alone can destroy the entire core. Although it is an easy attack, it may take a bit of practice to understand which side of the base you should attack from. Also, the placement of the wall wrecker is vital for bringing the king and queen to the core of the base.

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